Unity Projects
Since 2015, I have had the pleasure of working with Unity on various applications focused on advertising for festivals and events. Currently, I am working in Canada on Unity applications for the detection of mental illnesses in children, which, due to legal reasons, cannot be disclosed yet. Below, you will find the most challenging projects and a brief description of their challenges.
Want to see it in use? Here’s the YOUTUBE LINK.
FORD Storm (car release)
This game was launched to promote the release of a new FORD model. The major challenge of this project was the necessity to model the new car without minimal photo resources due to the client's image confidentiality requirements. Additionally, the entire track had to align with the briefing of a car adaptable to various types of terrain. The route was modelled within Unity using Terrains, while other props such as houses, fences, and towers were created in Low Poly using Maya. The UI was designed and animated using Unity's UI tool. The entire project was concluded in 3 weeks.
In addition to 3D games, I have developed a variety of 2D applications for various purposes, including complex systems, training apps, jackpots, access control systems, quizzes, rankings, etc., all built in Unity. I also possess the necessary skills to design the layout to be applied into Unity.
All systems were designed and developed with a constant focus on prioritizing the user experience.
All applications have been developed over the past years with the purpose of serving giant clients from various industries, including the pharmaceutical industry, TV shows, nourishment, and others. Internationally renowned clients such as Netflix, Ford, Riot Games, Hyundai, and Sanofi have been included in my portfolio.